State of Play Games
State of Play Games is an award-winning Indie games team based in London, making lovingly crafted games since 2008.
Previously titles included Headspin:Storybook and A Break in the Road. It's headed by Luke Whittaker and Katherine Bidwell the team works with a number of developers, artists and, right now, an architect.
Lume by State Of Play Games
An illuminating puzzle adventure!
At State of Play we've wanted to make a Puzzle Adventure game for a while--since we started out in fact.
The roots can be traced back to my own love of 80s and 90s Puzzle Adventure games, and puzzle adventure books.
With Lume, the style and overall concept are the things we've really focused on, building a model rigged with miniature lighting and placing the character in a real setting that just feels more tactile than any we could have created with 3D software. We can’t compete with consoles in their 3D graphics technology, but we can actually make something more realistic by going about it a different way.
With the puzzles, we wanted to deviate from the traditional instead aimed for self-contained and practical puzzles more akin to the Professor Layton games. Unlike those, however, the puzzles aren't just inspired by events in the game; they make sense in the game world. All the puzzles are also made from paper, so everything should just fit.
How to Play
With Lume, we've tried to be as intuitive as possible with the control scheme for example, and people will feel right at home there.
Develop, Indie Showcase 2012 Winner
IGF2012, Excellence in Visual Art Finalist Award
Jay is Games, Best of 2011 Finalist
European Games Awards 2012, Best European Adventure Game Finalist