Game artwork and media is available for purchase via “Pay What You Want”, starting at $1.00!
There once was a book called “The Story of the Demon King.”
The book had no ending.
This is an indie RPG with very few cutscenes, but with a fair amount of freedom and a healthy portion of difficulty.
Level up steadily. Focus on attack power and rush at the enemy, ready to die honorably.
Play the game the way you want to, and bring this story to an end.
There are hardly any cutscenes.
There is no determined path, and you have a fair amount of freedom.
You can customize your character as you see fit.
You can ignore your defense and focus on offense, or you can raise your spirit and go crazy with your skills.
If you’re not careful, you’ll get slaughtered.
Choose your equipment wisely to get through tough spots, or just level up like crazy to power your way through.
No one will tell you what to do next.
The game is kinda unfriendly in that sense.
We hope you enjoy this sorta retro, sorta modern RPG.
Katatema's Creator's Voice
I wanted to create an indie game where you would get to know the world and the background story without the gameplay being interrupted by annoying cutscenes.