In BREAKS LP, players attempt to create an original remix performance through gameplay.
Each stage will have you keep the rhythm while controlling the ball, in order to bend the music to your will in a non-linear music performance.
Clear stages through mouse and Leap Motion controls to be able to export your fresh remixes.
BREAKS LP offers you a number of musical stages through which to record your performances, with musical selections ranging from Nobuyoshi Sano’s album Gradation to Electric Prayer, Jz, Learning Tower, and Hand Your Hand.
The title is a result of the BREAKS Project, announced at the Sense of Wonder Night 2012.
Audio File Usage Guidelines:
Use/ distribution of free music files can be performed freely by inputting the copyright information of a song such as title, filename, and tags. (Ex: original music by sanodg)
Please make an inquiry if you wish to use/ distribute paid content, or for rights to use software during a paid event.
For all other usage problems, we kindly ask that you make an inquiry as to the specific issue.
Primary Inquiry Contact: [email protected]
We will publish any updates to file usage guidelines on the BREAKS LP official website.
Not to make musical performance into an indie game, but to make gaming a performance.
That was the BREAKS Project challenge.
BREAKS LP is one result of that project, and through game play that allows the player to change parts of the performance and modify effects while keeping the rhythm, the game is a complete realization of its main concept.
The BREAKS Project is not over. We are looking for the next step.
Still, we wonder if we were successful in showing our players the totally unique nature of BREAKS LP.
We would be overjoyed to hear the players’ impressions, feedback, even exported audio files they are willing to share.
Finally, we would like to take this opportunity to express our gratitude to Mr. Ryan Challinor (@awwbees), whose developing of the BREAKS LP performance system led to the development of the Kinect BeatWheel.